This entry is part 1 of 2 in the series Learning About Second Life

Wow! Second Life is a lot to learn!  At least that’s what I’ve realized as I’ve worked on these posts.  So if you’re just starting out in this virtual world, be patient!! 

  • In Part 1 of this series, I gave my (opinionated) advice on the best way to get in and get going quickly in Second Life
  • Part 2 listed some of the great writers’ resources and communities in Second Life, as well as some general bits of advice about living in SL.
  • In this post, I’ve got some more tips for getting around SL, as well as the set of skills I think are the first ones writers should master.

Special thanks to an entertaining (and very well-written!) post by Michelle on the blog Juiced On Writing.  Her questions about SL pointed out some more areas I’d forgotten about getting oriented in Second Life.

And finally (drum roll, please!) Part 3 of —

Alas Zerbino’s Newbie Guide for Writers
(and Anyone Else) in Second Life: Part 3

Handling Weird or Frustrating Situations:

If you’ve gone in-world a time or two and had some, shall we say, “interesting” encounters, don’t be put off or discouraged!  Just about every SL resident has dealt with one or more situations similar to the ones I’ve listed below — and for which I’ll offer some tips. 

My advice is to try not to get shocked, frustrated, and/or angry in situations like these:

SITUATION:  You are suddenly in sight of a man who has a penis sticking out of his clothes.  A lot of times the guy doesn’t even know it’s there (which is also a very good reason to turn your avatar around and check how he/she looks from the front!).  New SL residents get lots of offers of “freebies,” and amid the crowds and activity, often accept an attachment like this without even realizing it. 

SOLUTION:  Laugh and move on, unless you feel like telling the poor guy about his appendage. (One friend of mine saw “male penis” listed in his inventory and thought it was part of his avatar’s body and would be well hidden by his clothes.  He strutted about unknowingly for quite a while before someone asked him to “cover thyself”!!)

***

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        Gray "nudity" is a common sight in SL.

SITUATION:  Avatars around you are nude, though with gray skin.  In a location with many people and much activity (i.e., most of the places new residents first go), the time it takes for an avatar to fully “rez” (i.e., appear) can be quite long.  As avatars rez, they often look like naked people with gray skin.  It’s a function of “lag,” which I describe below.

SOLUTION:  Get used to it.  Wait awhile (sometimes a very long while) and their clothes will appear.  

***

SITUATION:  Avatars around you are nude, with flesh-colored skin.  In most cases, especially in areas geared toward helping new residents, this means only that they’re is trying to change clothes or edit their appearance and don’t realize how they appear to others.  Most people I know have done this at least once (including myself). 

SOLUTION:  Turn away if you don’t want to watch (and remember, it’s impolite to stare!!), or go somewhere else.  And when you want to change clothes, look for a secluded spot or dressing room (NCI, described in Part 1 of this series, has many of them).

***

SITUATION:  All the movement on your screen stops, and/or the images get blurry or jerky, and/or your keyboard and mouse have ceased listening to your commands.  This is what happens when the infamous “lag” occurs.  Second Life can become “laggy” for one or more of these (or other) reasons: server problems at Linden Lab, connection problems on the Internet or with your ISP, your computer’s resources stretched too thin, or anything and everything in between. 

SOLUTION:  First, don’t jump to the conclusion that it’s your computer!! Wait and see if the lag improves.  Log off Second Life and log back in.  Reboot your computer to free up your resources.  Accept that lag is a fact of virtual life, and not something wrong with you, your computer, and/or Second Life.  It always eventually improves.  On its Web site, Linden Lab also offers some great suggestions for reducing lag.

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One of the many ways in which "lag" can appear on your screen!

***

SITUATION:  You are minding your own business when an avatar pushes you, fills up your screen with stupid text, asks you to have sex, or any number of other rude behaviors. These are examples of  “griefing” — i.e., harassment from other avatars.

SOLUTION:  Remember that the proportion of idiots in the virtual world is roughly the same as in the physical world.  Ignore them if possible.  Mute them. Or teleport someplace else.  As you start hanging out more in areas of your particular interest, you’ll have far fewer experiences of griefing.

***

SITUATION:  You can’t see your avatar anywhere on the screen.  You think you’re lost.  You don’t know what the heck you’re looking at on the screen.

SOLUTION:  Press the ESC key on your keyboard repeatedly until you’re once again “standing” behind your avatar.  In Second Life, I use the ESC key more than any other key!

Basic solutions to nearly all unexpected, unpleasant, and/or strange encounters in Second Life include these:

  1. Use your ESC key.
  2. Walk or fly away.
  3. Teleport to your home base (see step 10 from Part 2).
  4. Log out of Second Life and take a break.  (When you log back in, the avatars annoying you will no longer be there.)

About Boxes and Other Stuff in Your Inventory:

It’s sometimes quite confusing (even for me, a year later) to figure out whether something in your inventory is immediately usable or has to be “unpacked.”  Some clues to help:

  • If the icon for the item in your inventory is anything BUT a yellow cube, it should be usable as is.  For example, if it looks like a shirt or pants or skirt, you can simply right-click on it, select the “Wear” option, and it will appear within a short time on your avatar.
  • If the icon for the item IS a  yellow cube, that means one of four things:
    1. It is a box that contains the actual items, and you need to unpack it before you can access them.  This is the situation where you must drag the box out of your inventory, right-click on it, choose “Open,” and then click the “Copy to Inventory” button.  You then use the unpacked item in your inventory and delete the packing box remaining on the ground.
    2. Or it is an object, such as a couch, a tree, a house that will appear when you drag it out of your inventory (“rez” it). 
    3. Or it is something you wear, like wings or hair, or a prim skirt, that you right-click on in your inventory, and choose “Wear.” 
    4. Or it is a HUD (“heads-up display”) that you also open onto your screen by choosing “wear.” 
    5. These things will always have the yellow cube icon in your inventory.

  • When you acquire something — whether you buy it or it’s a freebie — it can appear in your inventory as: 
    1. a boxed item you need to rez and unpack
    2. a new inventory folder that contains the items ready to use
    3. a combination of 1 and 2
    4.  or a single object ready to use
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Different types of inventory items have different icons — except for objects, which all have yellow cubes. Notice the two examples of objects of similar names (MystiTool and Texture Organizer) where one object is the box containing the tool, and the other object is the tool itself.

If you have objects to unpack or rez directly onto the ground, remember that you can’t rez them everywhere.  If you get a message that you can’t, go to a public sandbox, such as the TLE Newbie Park or the TLE Sandbox at The Learning Experience.

Key Second Life Skills for Writers:

Finally, here are the Second Life skills you most need (in my opinion) to have the best time at writing-related events and locations in SL.  For each one, I’ve linked to a quick tutorial on the topic (most of them one of Torley Linden’s videos).

Well, that’s it for my “Writer’s Guide to Learning About Second Life” — at least for now.  There’s lots more to learn (or not, depending on your interests) about and in Second Life, but these tips should get you going on your way.  And there are lots of ways to learn whatever you need to know, both in Second Life and on Web sites (some of which I listed in Part 1 of this series).

Whether you’re a “newbie” or an “old geezer” in Second Life, what else should writers know in order to have the best experiences possible?  Please add your tips and comments to this post!

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This entry is part 2 of 2 in the series Learning About Second Life

Welcome back!  I hope you’re finding Second Life half as intriguing as I do!   In Part 1 of this series, I described these six steps that helped me — and I hope can help you — in Second Life:

  1. Learn a little about Second Life before you enter this virtual world.
  2. Sign up for Second Life (it’s free).
  3. Take all the tutorials offered on Orientation Island — then leave!
  4. Bypass “Help Island” and teleport to one of the excellent resident-run locations that support newbies.
  5. Log out of Second Life before you get overwhelmed by it!
  6. Watch more of Torley Linden’s tutorials!

Steps 1-3 are pretty much one-time only; steps 4-6 you may take repeatedly; and if you’re like me, you’ll take step 6 every time you hear that Torley Linden has released a new video!

In Part 3, I’ll cover some more general tips and suggestions for getting the best experience possible in Second Life.

But today, in Part 2 of this series, I want to focus on getting connected with resources for writers in Second Life.  So, without further ado:

Alas Zerbino’s Newbie Guide for Writers
(and Anyone Else) in Second Life: Part 2

Step 7:  Start recording your SL experiences!

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Alas Zerbino at NIC

Second Life offers this fabulous snapshot option that lets you take photos of what’s on your screen and save them to your hard drive.  I wish I’d started my shutter-bugging sooner!  Photos of your earliest looks and experiences are priceless — and impossible to reproduce later.  (The photo at left is the only one I have of my first few days in SL – sob-sob!  And as long as you’re just saving them to your computer, it costs nothing to take them. (It does cost a fraction of a cent each to upload them into SL.)

You can also keep a record of all your text chat (local or IM chat) on your computer.  It’s great fun to go back and re-read certain conversations — especially those with avatars of famous people.  And if you go to events such as workshops or Athena Isle Writers Meetings, you can use your recorded chats as notes.

To take photos in SL:

  • You can take a snapshot at any time by pressing Ctrl-Shift-S on your keyboard.  (Or, open the File menu on your top menu bar and click the snapshot option.)
  • The first snapshot you take in any session will cause a window to open, letting you choose the folder to save the photos in, as well as the naming style.  All subsequent photos will be saved to that folder, with the same name and the next higher number (e.g., exploringSL_001, exploringSL_002, etc.)
  • The default setting for snapshots will cause a camera-click sound, and your avatar’s hands will come up to its face, mimicking taking a photo.  Most people find this quite annoying, especially because it’s hard to take a photo of your own avatar without that hands-to-the-face image. But there’s an easy fix: 
  1. Look at the top menu bar of your SL viewer to see if the last item is “Advanced.”  If yes, continue.  If not, press Ctrl-Alt-D (that’s the “D” key, not delete) on your keyboard.  Ctrl-Alt-D toggles the Advanced menu on, which is a good thing to have.
  2. Open the Advanced menu and click the “Quiet Snapshots to Disk” option (an X should appear in front of it).  Now you’ll be able to take pictures without unwanted sound or facial expressions.

howto-quietcamera

To log your SL chat:

  1. Open your Preferences window (Ctr-P or Edit menu>Preferences).
  2. Click the side tab labeled Communication.
  3. Look at the Logging options.  You need to make sure these options are checked: “Save a log of IM on my computer” and “Save a log of Local Chat on my computer.”  (I have all the options checked, but that’s my personal preference.)
  4. Click the Change Path button.  The SL default is to bury the logs in a sub-sub-sub folder of the “Documents and Settings” directory on Windows PCs (I don’t know where it goes on Macs).  I changed the directory path to a folder in My Documents, which makes it a lot easier to find and access, for me.
  5. When you’re done, click Apply on the Preferences window to save your choices, and click OK to close the window.

howto-chatlogs

Have fun!  (Oh, and if you take any photos or type any text that you really don’t want anyone else to see, be sure to delete them from your hard drive!!)

Step 8:  Sign up for as many writers’ groups as you have the time and interest for.

The very best way I know to find the places and events that interest you is to join groups in Second Life related to writing.  See this post for more details on why and for suggested writing groups to join.

Since I wrote that post, I’ve discovered more great groups and regular events for writers.  But if you’re like me, you’ll probably find that all of your 25 group slots allotted by Linden Lab are taken!  This discovery most often occurs just as you’re trying to join another cool group!

The 25-group limitation is one that has frustrated so many SL residents that the technical wizards who reside there have come up with a number of options around it — things called “Hippo groups” and “Subscrib-o-matic,” for example.  These options have no limits and provide the same level of information updates that SL groups offer.

So how do you choose?

  • For groups where you primarily want to receive news updates and information from the group, choose a non SL-group option if you can.  Look for the signup posters that mention “Hippo,” or “Subscrib-o-matic,” or clearly state that joining the group will NOT use an SL group slot.
  • Some SL groups allow anyone in the group to send notices to the entire group.  These are great for when you want to announce an in-world event (e.g., reading from your newly published novel, offering a workshop, etc.).  So if you think you might have your own announcements to make and/or you want to hear about other writers’ events, choose these SL groups to join.  I belong to two such groups:  P.S. and Writers Guild.
  • Another reason to choose a Second Life group is to participate in group instant messaging (IM) chats.  A feature of SL groups (if the owner has turned it on) is that anyone in the group can start a group IM chat, which will then be broadcast to all members of the group currently online.  Many groups (especially large ones) have turned this off (and many more should, in my not-so-humble-opinion) because the barrage of group IM messages gets quite annoying.  (Not to mention the embarrassingly personal conversations that inadvertently go to the entire group!!) But this feature is especially good for small groups looking for an easy way to communicate as a group.

The essential point about groups:  It’s one of the best ways to find activities you’re interested in and to connect with other writers in Second Life.

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Story Mountain Center for Writers

Step 9:  Visit as many writing-related locations in SL as you can.

When you go into Second Life, be sure to teleport to my home, Story Mountain Center for Writers.  You’re welcome to spend as much time there and even use it as a home base until you’ve found your way around SL.  And inside the Story Mountain Lodge itself, you’ll find:

  • A clickable sign that lets you learn about and join many of SL’s writers’ groups
  • A more-or-less comprehensive calendar of ongoing events for writers in Second Life.
  • Very soon (if not by the time you read this) a display containing information and teleport links to many of the writers’ locations in SL.

Below is a list of the writers’ locations I know about in Second Life (I’m sure there are plenty more I haven’t yet discovered).  The name of each one contains a link to the Second Life SLURL site, which will teleport to that location if your Second Life viewer is running.  SLURLs are a bit part of making your way around SL, and it’s a good thing to learn about!

And now, I give you “Alas’s List of Awesome SL Sites for Writers:”

Inkygirl Haven for Children’s Book Writers & Illustrators:  This should be one of your first destinations in Second Life because Inkygirl (author/illustrator and writers-market maven Debbie Ridpath Ohi in real life) has organized an awesome orientation station that is especially geared to writers!  I learned a bunch of new tips there recently, and I’m not what most people would still consider a newbie (though in some ways, I think, we remain newbies our entire virtual lives!).

howto-inkygirllearningcenter

In addition to the superb Learning Center, Inkygirl has created a beautiful build that supports writers in many ways (with more to come — she’s only just started).

Creative Showcase for Writers at The Learning Experience:  Here you’ll get an idea of some of the published and emerging authors who are active in Second Life, along with landmarks and Web links for further exploration of their work.  While you’re here, teleport to the top floor, and hang out for a while in the awesome Writers’ Retreat TLE has created.   You can read more about in on the Web at this blog.

The Written Word:  This organization provides so many wonderful resources for writers, you really need to look at an earlier post I wrote about them, “Written Word: This Virtual Group Offers Tremendous Support for Real Writers,” to get a better perspective.  Written Word also maintains a great Web site where you can get a lot more information.

INKsters Writing Community: Here’s another fabulous organization, located along with The Written Word on SL’s Cookie Island.  INKsters runs a daily cash-prize writing competition (read “One Writing Competition in Second Life You Can’t Lose” for more), as well as spaces for writers, writing events, and a weekly beach party.  Check out INKsters’ blog for more information, too.

howto-bookvillage

Book Village on Book & Publishing Islands

 Book Village on Book Island & Publishing Island:  Book Village is one of the bigger writer locations in SL.  It bills itself “for books, magazines, and writers,” and consists of blocks upon blocks of storefronts inhabited by authors, publishers, magazine editors, and anyone else related to the book or publishing industries.  Many published authors, as well as some publishers and agents, keep office hours there.  Book Village also hosts a variety of events for writers/publishers.  Check out the Book Village blog for more information.

Blue Angel Poets’ Dive:  There are a host of writers’ pubs and cafes in Second Life, but Blue Angel Poets’ Dive is one of the first and best.  Blue Angel hosts a number of events for writers every week, including the Sunday open mic for poetry, which is the longest-running open mic in Second Life.  You can read more about Blue Angel and the open mic in this blog post.

Bookstacks: Another one of my long-time favorites, Bookstacks offers regular open mics, information about writing-related activities around Second Life, and has the greatest writers’ pub I’ve seen yet in SL.  They are based on their own SL island — Bookstacks Isle — where they collaboratively host another writing community–

Milk Wood: The Guild of UK Writers group (which is open to writers from any country) hosts many of its readings, workshops, and other writers’ events on Bookstacks Isle, as well as running a writers community on Scotland Plarmigan.  Most recently, Milk Wood began a biweekly writers’ meet to motivate writers to write.  Check out the Guild’s blog for more information and a calendar of events.

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Part of Milk Wood at Bookstacks Isle

Storybook Island: A relatively recent addition to the SL writing community, Storybook Island offers the amazing “Story Trail,” which I wrote about in the post, “The Story Trail in SL:  A Magical Experience for Creative Writers.”  This a “must-see/do” for writers in SL!

sLiterary: The Metaverse Literary & Arts Collective, as it’s subtitled, is a large Second Life location that offers a vast range of events and activities for writers and other artists.  Among other things, sLiterary publishes a premiere literary magazine using the work of writers in Second Life.

ThirdLife Books & Farpoint Media: Here’s the Second Life home of real-life science-fiction novelist Michael A. Stackpole (Noble Charron in SL), where he keeps regular office hours, hosts events for writers and sci-fi fans, and runs ThirdLife Books, “an SL publisher of Science Fiction, Fantasy, Mystery and Erotica titles.”

You can also find many libraries in Second Life.  Here are three that I’d recommend for writers to check out:

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The Library at Driftwood Beach

And then there are all the pubs and cafes and other hangouts where writers meet informally or for readings (both guest readings and open mics).  These make for too long a list to add to this post — and they change hands, go in and out of business, etc., just as in the physical world — but you’ll learn about them from other writers and groups — and maybe even start your own.

Step 10:  Find a home base for yourself until you set up your own SL home.

If you discover that Second Life is a good place to be, you’ll probably end up renting or buying a home.  (It’s certainly not required, but it doesn’t cost much to do.)  Until then, I highly recommend finding a friendly locale where you can set up a temporary home base.

After trying out a few other places, I “camped out” on Cookie Island until I rented my first house. I found a secluded corner of the INKsters Rose Garden, and created a landmark there so I’d have it in my inventory.  Then I’d always teleport back to that corner before I logged out of Second Life, and because I set my SL viewer to log me into the last location, that’s always where I started out.  It kept me “grounded” in this virtual world!

Later, when I joined the INKsters group, I discovered I could even set my Home location to the rose garden.  The nice thing about that is that if you ever want to “get the hell out of [SL] Dodge” (or for any reason want to go “home”), all you have to do is press Shift-Ctr-H and, woosh! you’re teleported to your SL home.  (You don’t even have to click your heels three times!!)

Cookie Island, which hosts both Written Word and INKsters, is a good possibility for a temporary base, especially if you join the INKsters and/or Written Word groups (which actually are two of the best groups for writers in SL). 

Another one is my own place, Story Mountain Center for Writers, and yet another is The Learning Experience, which has a large spread with several little parks. 

Wherever you choose, make sure it’s a place open to the public, yet not full of traffic, and that you don’t interfere with the owners’ activities.  And if you’re told to leave — go!  It may be open to the public, but it’s not public land.

Well, since 10 is a nice even number, I’ll stop here.  If you take away nothing else from these posts, I hope you’ll remember this:  Second Life has a steep learning curve mainly because it offers so many opportunities and resources!  Those include the amazing, and growing, number of resources for writers, and I think it’s worth being a “newbie” for a while to discover them!

In Part 3 (which I expect to be the final part of this series — which, incidentally, started out as a single post), I’ll provide more tips and offer the list of Second Life skills that I think are most important to know to participate in the writing community in SL.  So, if there’s something you think needs to be added to this “guide,” let me know so I can include it in Part 3!

Hope to see you soon in SL!

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